Dan Frumin spent the past seven years at Microsoft, advancing and driving critical initiatives within
the Office business unit and the Platform Marketing and Developer Relations group. As a Group Program
Manager within the Office unit, Dan was responsible for the production and release of three separate
versions of the Microsoft Access and Microsoft Office Developer editions (which generated over $300
million in revenue). In his most recent role as Group Marketing Manager of Platform Marketing, Dan
managed core evangelism programs worldwide. He was responsible for growing the membership base of
these programs from 75 companies to over 15,000, penetrating markets in more than 50 countries, and
consolidating 20 separate programs into one unified worldwide initiative. During that time, he also
drove third-party developer strategy, mobilized third-party developer support for Internet Explorer,
and helped launch and scale Microsoft's Start-Up and Venture Capital Partner Programs to over 4,000
start-ups. Dan holds a Bachelor's degree in Computer Science from Caltech.
Victor Cho has spent the past seven years advancing numerous initiatives within Microsoft's Consumer
Products and Interactive Media divisions (MSN, online products). Originally focusing on the OEM
relationships for Microsoft's consumer software, Victor more than quadrupled worldwide licensing
revenue from $25 million to over $100 million. Following this work, he headed up the worldwide
electronic marketing efforts for the same division. Key accomplishments included the production
and distribution of worldwide interactive marketing content to over 40 million users. Victor then
led a new business development effort focused on developing an online, direct-to-consumer software
subscription and annuity program for all of Microsoft's consumer software products. Finally, Victor
took a position with Microsoft’s Internet Bill Payment Service as a Director of Marketing, where he
focused on Web, e-mail, and partner marketing. Victor holds a Bachelor's degree in Science and
Economics from the Wharton School of Business at the University of Pennsylvania.
Jeff Simon spent seven years at Microsoft working on a broad variety of development projects,
ranging from low-level assembly development and optimization to high-level graphics and game
programming architectures. Starting out in Microsoft's MASM and Fortran groups, Jeff spent
several years working on low-level developer tool functionality across multiple languages.
Jeff then joined Microsoft's Interactive Television group, where he defined numerous components
of the overall system architecture, including the Electronic Program Guide for Microsoft's
Interactive TV/WebTV system. He spent his last three years working on Microsoft's Dreamcast
Operating System (in conjunction with Sega), where he led a team responsible for game and
graphics technologies on the Dreamcast platform. Jeff holds a Bachelor's degree in Computer
Science from the University of California at Santa Barbara.